Actors on an axis and in multiple cells are not culling as expected. ...
HISM has lightmap issues after build lighting ...
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if a nonstandard additive bsp brush collides with a standard additive bsp brush, the surfaces of the bsps break and artifact, causing numerous holes in the brushes. ...
Draw Line in HUD does not respect alpha < 1.0, instead drawing completely opaque in all circumstances. Regression (No) issue (does) occur in 4.10.4 ...
This is a regression as it does not occur in 4.14.3 at CL 3248269 Update chris.wood: I think this might be a wobble caused by floating point errors in SMenuAnchor::Tick() ...
Please see the Additional Link for related UDN information. The UV popping described can be subtle, depending on settings; it's affected by spawn rate and GPU vs CPU. The popping shown in the gif t ...
It seems like the name will not update for the already place node automatically, however if a new one is created, the old name no longer appears in the node list and only the event node with the cha ...