We are testing the new Windows Mixed Reality native support and have found that the trigger mapping to a button is working, but the trigger mapping to an axis is not, i.e. the event MotionController ...
A licensee reported a bug in rounding of a call to FJsonValue::TryGetNumber(int64&) with large values. In investigating this, it appears that equivalent problems also exist in FMath:: rounding func ...
Landscape holes have collision if the mip level of the landscape is changed from 0 to 1. ...
User reports that the issue fixed for ODIN-6308 still occurs for InstancedStaticMeshes. ...
Content Browser filters don't save their state anymore. This is a regression from 5.0 ...
Regression: Tested in UE5/Release-5.0, the issue did not occur so this is a regression. ...
Regression: Tested in UE5/Release-5.0, this issue did not occur so it is a regression. ...
Regression: Tested in UE5/Release-5.0, this issue occurs so this is not a regression. ...
When nanite is enabled on a static mesh, lighting contributions from Sky Atmosphere material nodes are not incident on the static mesh and no longer present in the overall lighting of the scene. Th ...