A licensee reported a bug in rounding of a call to FJsonValue::TryGetNumber(int64&) with large values. In investigating this, it appears that equivalent problems also exist in FMath:: rounding func ...
Landscape holes have collision if the mip level of the landscape is changed from 0 to 1. ...
User reports that the issue fixed for ODIN-6308 still occurs for InstancedStaticMeshes. ...
Content Browser filters don't save their state anymore. This is a regression from 5.0 ...
Regression: Tested in UE5/Release-5.0, the issue did not occur so this is a regression. ...
Regression: Tested in UE5/Release-5.0, this issue did not occur so it is a regression. ...
Regression: Tested in UE5/Release-5.0, this issue occurs so this is not a regression. ...
When nanite is enabled on a static mesh, lighting contributions from Sky Atmosphere material nodes are not incident on the static mesh and no longer present in the overall lighting of the scene. Th ...
Loading a map via File->Open Level or just by clicking on it to open it, when it is already loaded in World Composition view does not reset actors to origin. The actors instead keep the same positio ...