When the default value of an Instanced variable defined in C++ is changed, it is not reflected in the default value of an Actor placed on a Level. In the reproduction procedure, when the default v ...
This is a trending crash in the 4.17 release. Update: also trending in the 4.18 release User DescriptionsImporting new charactertogled lighting modes on shadersChanging attriubtes on a materialWa ...
Sent in the unattended mode ...
Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...
Placing Grid3D_Gas_Explosion into a level then packaging the level for windows will crash the packaged project. The package will give an error that it crashed while loading and quit. This does not ...
The user is getting a consistent error which does not allow him to open projects in 4.8 and 4.9. Five reports from user's machine produce identical callstacks: Bugg 66074: [Link Removed] ...
Array is -1 indexed, causing a crash. Fix is already in Dev-VR. Integrate to 4.13.1 (CL 3106922) ...
In XCode, if the Product->Clean option is used, the editor from the launcher will not open. Workaround: This can be fixed by running Verify from the Launcher. ...
Disabling Leap Motion plugin from your game and packaging it causes an error to occur. This also occurs on: 4.10.0-2680506 ...