First Person Template content is not available to be added to another project

UE - Content - Feature Pack - Nov 12, 2021

First Person Template content cannot be added to another project through the "Add Feature or Content Pack" function. This occurs in both 5.0-Early Access 2 and 4.27.1 Tested in //UE4/Release-4.26 ...

Fbx scene importer: memory corruption

UE - Editor - Content Pipeline - Import and Export - Oct 27, 2022

UDN - Crash reverting SkeletalMesh unsaved changes

UE - Editor - Content Pipeline - Asset Build - Feb 19, 2024

Editor Crashes When Reparenting a Trigger Sphere to a Trigger Capsule

UE - Simulation - Physics - Aug 15, 2016

Reparenting a blueprint derived from Trigger Sphere to Trigger Capsule will cause the editor to crash. This is a regression. This did not occur in 4.11.2. Source Context: 163 164 ...

tvOS becomes non responsive after killing a launched on app from Mac

UE - Platform - Mobile - Sep 28, 2016

tvOS locks up with the following message being repeated in the device log:Sep 28 10:27:50 Apple-TV-Joey UE4Game[610] <Notice>: [2016.09.28-14.27.50:752][188]LogHttp:Display: Sleeping 0.5s to wait fo ...

Launching QAGame for HTML5 creates an 'uncaught exception: out of memory'.

UE - Platform - Mobile - Jan 18, 2017

Launching onto HTML5 opens the browser to Uncaught Exception: out of Memory After running it on a 64-bit browser, the following is printed:uncaught exception: abort("Cannot enlarge memory arrays. E ...

Bones not listed in Connected Bones dropdown

OLD - Anim - Feb 13, 2017

REGRESSION: Yes, does not occur in 4.15. In Persona, no bones appear in the Connected Bones dropdown. Also occurs in Main CL 3298251. ...

Widget Compiler not saving a text field with only spaces

Tools - Feb 15, 2017

The UMG Editor's text component will not save the text field if it only contains spaces. This can hinder projects that need to get the distance of a space, as with the case linked with the Additiona ...

Editor running with "DebugGame Editor" configuration fails to launch (This happens only on 4.21 via Launcher)

UE - Foundation - Cpp Tools - Nov 20, 2018

This happens only on 4.21 via Launcher. UE4 editor running with "DebugGame Editor" configuration fails to launch The error log is below. ERROR: System.IO.DirectoryNotFoundException: Could not fin ...

Missing receipt error packaging Blueprint project for tvOS with custom iOS icon (Launcher build)

UE - Platform - Mobile - Apr 15, 2019

This failure occurs when trying to package SunTemple for TVOS. It did not occur with a blank blueprint project, until I added a custom iOS icon and tried to package a second time (I hypothesize th ...