Incorrect Manual Focus Distance from eye dropper

UE - Anim - Sequencer - Oct 17, 2019

The Debug Focus Plane in the CineCameraActor does not appropriately respond to mouse input and position when the Manual Focus Distance is set using the eye-dropper. Tested in 4.21.2 (CL - 4753647), ...

Selection Highlight cannot be disabled for Skeletal Meshes

Tools - Feb 7, 2017

Selection highlight cannot be disabled for Skeletal Meshes. They will always have the outline selection and some tinted selection over their faces. Static Meshes do not exhibit this behavior. This ...

Hot reloading newly created C++ project compiles modules

UE - Foundation - Core - Apr 25, 2017

This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...

Navigation crashing on PIE in absence of NavOctree

UE - AI - Mar 17, 2015

Access violation - code c0000005 (first/second chance not available) UE4Editor_Engine!UNavMeshRenderingComponent::GatherData() + 18874 bytes [e:\downloads\unrealengine-4.7\unrealengine-4.7\engine\s ...

Assertion failed: PlatformNeedsExtraDeletionLatency()

UE - Rendering Architecture - RHI - Mar 5, 2019

Animating a HISM along a spline when many other HISMs are present will result in a crash in 4.22. Confirmed in 4.23 MAIN @ CL 5291468 ...

Blueprint Functions Aren't Listed in the Profiler Tool

UE - Foundation - Core - Sep 19, 2019

Blueprint functions aren't showing up in the Profiler Tool. Found in 4.23.0 CL#8386587 Reproduced in 4.24.0 Main CL#8781358 ...

[CrashReport] UE4Editor_Engine!FHLSLMaterialTranslator::GetParameterUniformExpression() [hlslmaterialtranslator.h:1671]

UE - Graphics Features - May 25, 2017

This is a top trending crash in the 4.16 release. This may be a regression from 4.15. Additional information is currently unknown. Users have not provided any details. ...

Set Relative Location on components does not replicate to clients

UE - Networking - Sep 2, 2015

Set Relative Location on components does not replicate to clients. Reproduced in 4.8.3 binary, 4.9.0 binary, and Main (CL 2676715) ...

Set Actor Enable Collision is not replicated

UE - Networking - Jul 14, 2015

Set Actor Enable Collision is not replicated. Reproduced in 4.7.6, 4.8.2, and Main (//depot/UE4/Promotable-CL-2619427) ...

Enable Sound editor preference does not disable sound during PIE

Tools - Sep 26, 2016

When Enable Sound is disabled in the editor preferences, sound is still played during PIE sessions. This setting does not work as expected back to 4.9, but worked in 4.8. ...