Crash when trying to swap out a material with in a merged actor with LODs. The editor crashes when trying to change the material for the merged actor with LODs ...
Changing the name of a physical surface that has already been applied to a physical material will cause a crash, if you try to reapply the renamed physical material from default. The physical materi ...
From a Draw Material Triangle you cannot use a Material calling vertex color and the provided Vertex Color Pins to yield color on the HUD drawn triangle. It will always appear White. [Image Remove ...
I found with a high density of foliage instances, you're able to erase some of them even when Erase Density is set to 1.0 ...
Talking with ChrisB, this has been passed to Samsung and Qualcomm for investigation with the Signal 11 crash. This only affects the Snapdragon S7 devices. ...
When changing the Torque Curve in a Wheeled Vehicle's Vehicle Movement Component, the values set don't affect the torque of the vehicle. ...
If the user sets the Alpha channel on the RigidBody node to something between 0 and 1, this can result in some bone displacement. ...
This is a trending Mac crash in the 4.17.0 release. Users have not provided any descriptions of their actions when the crash occurs. ...
When setting the foreground color through blueprints at run time for a combo box it does not appear to affect the the selected item text. ...
Additive Composite Mode is not behaving as expected in 4.19 User reports that Composite mode is also affected. ...