FStateTreeExecutionContext::GetDebugInfoString() outputs wrong info and crashes when using linked state trees

UE - AI - Debugging - Apr 17, 2025

When using State Trees, the AI Debugger can be accessed during play to show information about their current execution state. If a behavior tree is currently in a state that references a linked tree, ...

OnRep functions do not fire on the client

UE - Networking - Mar 15, 2015

OnRep functions do not fire on the client. Reproduced in 4.7.2 binary and Main (//depot/UE4/Promotable-CL-2478413) ...

Struct array of type 'key' dirties blueprint each time it is re-opened

UE - Gameplay - Blueprint - Aug 29, 2016

Struct array of type 'key' dirties blueprint each time it is re-opened. Regression (no) issue (does) occur in 4.11.2 ...

Crash when playing a HapticFeedbackEffect_Soundwave

UE - Platform - XR - Aug 30, 2016

Array is -1 indexed, causing a crash. Fix is already in Dev-VR. Integrate to 4.13.1 (CL 3106922) ...

Need to update to libpng for Android; current one triggers security alert on Google Play

UE - Platform - Mobile - Sep 28, 2016

We are using libpng 1.5.2 which is triggering this alert from Google on Android apps: [Link Removed] Need to update the library. ...

Assets not deleted when using Force Delete on a folder

Tools - Jan 3, 2017

Noticing a couple assets remaining when force deleting a folder in a first person template. Regression: Yes works in 4.13 ...

Unable to go fullscreen in Standalone Game

Tools - Jan 5, 2017

Unable to make the Standalone Game window fullscreen with a console command or with Alt+Enter. This is a regression as this was not an issue in 4.14.2. ...

EDL in 4.15 may not be fully safe and should be disabled by default

UE - Foundation - Core - UObject - Apr 4, 2017

EDL may have some issues that are very hard to reproduce that's why we should disable it by default in 4.15.2. We will re-enable it in 4.16 ...

Ensure condition failed: !TagRedirects.Contains(OldTagName) Renaming Gameplay Tag twice

UE - Gameplay - Jul 6, 2017

It appears the ensure only happens once. Cannot get the ensure to happen once Project Settings is closed. This also occurs in 4.16.2 so it is not a regression ...

Editor is missing the Quick Feedback Message Bubble

Tools - Jul 12, 2017

The quick feedback message bubble is missing from the editor. It is also missing in asset editors as well This is a regression from 4.16.2 ...