Visual helpers checkbox is not working.

TM - Tools - May 22, 2024

Works fine in 2023.1 ...

SetWorldOrigin in console command crashes editor

UE - Gameplay - May 6, 2016

Using the SetWorldOrigin console command crashes the editor. Frequency 3/3 Crashreporter N/A Regression (yes) issue (does not) occur in 4.11.2 ...

Android split screen multiplayer does not function or render correctly

UE - Platform - Mobile - Aug 25, 2016

Android devices don't support split screen functionality. ...

Easing Curve Handles are intractable on tracks even if they are not visible

UE - Anim - Sequencer - Apr 25, 2019

Easing curve handles are interactable on tracks that do not support them. ...

Assets in disabled Emitter will cooked and loaded in Game.

UE - Niagara - Aug 17, 2015

Assets referred from disabled Emitter will cooked and loaded in Game. And licensee wants to make ParticleSystem with some emitters and sometimes they want to keep emitters but disabled. But disabled ...

Blueprint with large amount of macros crashes on compile

UE - Gameplay - Blueprint Compiler - Jan 30, 2018

Blueprint compile is crashing in a BP with a large number of macros ...

Burn ins are not composited onto media renders using the MRQ

UE - Anim - Sequencer - MRQ - Jan 17, 2023

In 5.1 media exports will not have the burn in composited onto them.  ...

ApplicationReceivedScreenOrientationChangedNotificationDelegate does NOT work properly on Android

UE - Platform - Mobile - Aug 5, 2019

ApplicationReceivedScreenOrientationChangedNotificationDelegate supports iOS but not Android. Probably, Java_com_epicgames_ue4_GameActivity_nativeOnConfigurationChanged should be useful for fix thi ...

Converting a light to Spawnable removes it from Light Mixer

UE - Anim - Sequencer - Jun 5, 2023

This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...