Area scattering defaults to 0.01 spacing when input is invalid

TM - Tools - Dec 18, 2025

If the user provides an invalid input for Area spacing (for example, using the hotkey 'R' to check the raytraced image), the spacing defaults to a value of 0.01m. Depending on the size of the Area s ...

Unable to interact or collide with geometry collection after Removal on Sleep or Break timer finishes, yet unbroken piece continue to render

UE - Runtime - Simulation - Dec 18, 2025

Context: A static mesh is able to have a geometry collection generated from it using the Fracture editing mode. It can be fractured in many different ways, and when acted upon by a chaos field agent ...

Section::TrimSection resulting in bad key values at start and end of trim range

zComponent - Archive - Dec 17, 2025

The trim process inserts keys at the start or end of the range depending if you specify Trim Left or Right, I'm finding that Trim right is inserting a key at the end of the section that is incorrect ...

Automated tests DynamicSubobjectInstancing and NonNativeInstancedSubobjects (CoreUObject group) fail

UE - Framework - Dec 15, 2025

The DynamicSubobjectInstancing and NonNativeInstancedSubobjects automation tests fail. ...

[AI] StateTree fails to compile after copy/pasting a state with a task that binds to required event on the state's enter conditions

UE - AI - StateTree - Dec 14, 2025

StateTree appears to keep an incorrect reference to the event from the source tree rather than re-establishing the property binding to the new tree's event. This happens when copy/paste of the state ...

Disabled Skeletal Mesh Sections cause Shadow Ray Tracing Flicker

UE - Rendering - Features - Ray Tracing - Dec 12, 2025

If a skeletal mesh has a section disabled the ray traced shadow will flicker when the camera or itself moves. Previously in 5.6.0 no raytraced shadow would appear if a section was disabled. This wa ...

FormatName is not added to the display name of gpu events in some cases.

UE - Metaverse - Profiling Tools - Dec 12, 2025

If the breadcrumb events have no metadata but the metadata spec contains a format name, the format name is not added to the display name and the user cannot see it. GPU Profiler 2.0. The trace they ...

Iris - Ensure hit when destroying a torn off actor from AActor::TornOff

UE - Framework - Networking - Dec 11, 2025

As of CL 42014318, StopReplication requests that occur during ReceiveUpdate are delayed until all received data from the update is finished processing, including if the actor is torn off. However, i ...

PCG sampling of RVT does only works when sampling the first texture layer

UE - Graphics Tools - PCG - Components - Dec 11, 2025

The logic for selecting a page table texture in FVirtualTexturePageTable::Initialize() uses the indexing for texture layers (index 0-7) to fetch from the page table textures (index 0-1). All RVT for ...

VirtualTextureStreamingPriority cannot be set per TextureLODGroup

UE - Rendering - Architecture - Dec 11, 2025

It is currently not possible to set a VirtualTextureStreamingPriority via the TextureLodGroups that are defined in a device profile. ...