Generating Visual Studio project files can reset the configuration for the Live Coding Console project to an incorrect configuration. The Live Coding Console needs to be built for Development, but s ...
The tool tip widget drop down appears to be grayed out and unusable. This feature was available in the 4.18 version of the engine but not longer appears to be usable. ...
There are various issues with mirroring in phat. Some issues are:Incorrect transforms(translation rotation and scaling) for both constraints and bodiesModifying un-selected constraints' angular lim ...
When updating a widget's settings, those changes will not be reflected in the defaults of any instances where that widget has been used. ...
When using the scroll wheel to move, the user will gradually come to a stop when going forward and will increase in speed when moving backward. If the user moves forward using this method until they ...
Editor still receives input if a packaged game is being run on the same machine. ...
A customer is requesting that the error message for FPackageName::LongPackageNameToFilename get improved. He suggests that we list the valid roots as part of the message. ...
PVehicleDrive is not null-ed during OnDestroyPhysicsState, which can lead to crashes during future function calls. ...
Spawn system attached with a system where bAutorDestroy is true and one data interface is invalid will crash the engine. ...
When building a code project that was created with the binary Engine installed through the Launcher, UHT always runs even if no code changes have been made. This only occurs with a binary Engine ins ...