Splitting Transform in Collapsed Graph Crashes UE4. When this is done the editor crashes and that actor can no longer be opened without causing a crash. ...
Per UDN Licensee: I have 2 crash repro when enabling DirectX12, both linked to tesselation and still present in 4.18 stock engine and easy to reproduce. Crash 1 -Start editor with DirectX12 -Cre ...
In Sequencer, copying a Missing/Invalid Bound Object to a track may crash the Editor with an Unhandled Exception at UExporter::FindExporter(). The licensee has provided a txt file that contains the ...
Using a very specific way of importing an FBX will cause a crash assertion that closes the editor without opening crash reporter. Essentially when using the import button in the content browser and ...
Repro rate 3/5 Regression to be tested Testing with a fresh level sequence no crash occurs, Tried to do it without rekeying and did not get a crash. I repro'd it a few times and sometimes no crash ...
Importing a .png as a heightmap crashes the editor. No crash callstack is provided Frequency: 2/7 Regression (yes) issue (does not) occur in 4.11.2 Crashreporter N/A Note Attached are logs and a ...
A crash occurs when you add/drag a skeletal mesh with Apex clothing into the scene. The user reporting the issue managed to find where the crash occurs and added a comment for assistance where to lo ...
Users are experiencing crashes when using the AimOffset and Blendspace graphs. I am unable to reproduce this locally, but judging by the Bugg in crash reporter, this is not an isolated incident. [ ...
A crash occurs when importing any SpeedTree asset with the default import settings. The user reporting the issue says "the crash occurs if I have import WIND AND SMOOTH LOD checked like the default ...
A crash occurs after enabling 'Forward Shading' on Macs. The crash is triggered after creating a new material and attempting to modify that material. Regression? No, this crash also occurs in the 4 ...