This is a common crash that has occurred since at least 4.16. The callstack is nearly identical to [Link Removed], which appears to be fixed in 4.18; and [Link Removed], which has not. The differen ...
There are 3 issuesEach particles don't restore its previous position. Which is for calculating velocity by verlet iteration.The previous transform is cleared by current transform. It provides zero v ...
User reporting seeing this error start appearing in 4.25.1 (possibly 4.25.x, unsure if they were previously testing on 4.25.0 or not). It appears 'benign' as the expected data still gets loaded, bu ...
This appears to be new in 4.25. ...
This is being seen in the wild... can release a temporary fix until 4.26 when we can change the headers and fix it for real. ...
Regression: external owned spawned actors stays in 4.25 & 4.25 plus but it is removed from 4.26P5, 4.26P6, 4.26P7 ...
User is receiving a CrashReportClientEditor has stopped working after launching an existing or new 4.25.1 project. Issue was occurring in 4.25 as well. Unable to reproduce. ...
Marking as a regression as this issue did not occur 4.25.4 I've attached project logs and "unrealpak -list" output from both 4.25.4 and 4.26 to this ticket. ...
This behavior has changed from UE4 to UE5 due to a fix to an unrelated bug ([Link Removed]). Reintroduce the old behavior without causing a regression that reintroduces Ben's fixed bug. ...
It is expected that cooking, including COTF, will fix-up all string asset references. There were a few reasons this wasn't happening, but we should get these fixes into 4.15 as the impact was worst ...