Automotive Photo Studio Template project renders custom render passes incorrectly

UE - Editor - Content Pipeline - Datasmith - Importer - Dec 19, 2019

Renders with a custom render pass from the level in the Automotive Photo Studio Template are incorrect. They appear to be affected by auto exposure.  ...

Shader Complexity not working correctly on Deferred Decals

UE - Graphics Features - Sep 3, 2020

If you place a deferred decal in the world and then set the view mode of the viewport to "Shader Complexity", the decal doesn't affect the complexity value. ...

Enabling windows animation causes dropdowns to glitch up and down.

UE - Editor - UI Systems - Nov 18, 2021

Observe dropdowns glitching up and down when enabling Windows Animation in editor preferences.  This is not a regression due to it occurring in 4.26.2 ...

Typo in water body ocean materials parameter

UE - Graphics Tools - Terrain - Water - Nov 18, 2021

In Water_Material_Ocean material, there is a typo under FluidSimulation that says "Siulation Flowmap Speed" This is not a regression due to it occurring in 4.26.2. ...

Font outlines do not multiply color and opacity from parent widgets

UE - Editor - UI Systems - Slate - Jan 16, 2017

We don't currently multiply by the parent widget's color and opacity when calculating the color and opacity of a text block's outline. Since color and opacity are precalculated before the outline is ...

Struct array of type 'key' dirties blueprint each time it is re-opened

UE - Gameplay - Blueprint - Aug 29, 2016

Struct array of type 'key' dirties blueprint each time it is re-opened. Regression (no) issue (does) occur in 4.11.2 ...

Landscape Mode automatically turns on Game View in Viewport

UE - LD & Modeling - Terrain - Landscape - Oct 31, 2016

Landscape Mode automatically turns on game view in the level Viewport. Regression (yes) issue (does not) occur 4.13.2 ...

Need to update to libpng for Android; current one triggers security alert on Google Play

UE - Platform - Mobile - Sep 28, 2016

We are using libpng 1.5.2 which is triggering this alert from Google on Android apps: [Link Removed] Need to update the library. ...

Unable to go fullscreen in Standalone Game

Tools - Jan 5, 2017

Unable to make the Standalone Game window fullscreen with a console command or with Alt+Enter. This is a regression as this was not an issue in 4.14.2. ...

Editor Crashes when creating a function in Child Anim Blueprint

OLD - Anim - Mar 16, 2017

Editor Crashes when creating a function in Child Anim Blueprint. Regression: This issue did NOT occur in 4.13.2 Binary build ...