After importing an asset with baked matrix animations, using the alembic importer, the shadow disappears as the asset pans to the left and the right. ...
This JIRA is being entered as a result of being one of the top crashes in 4.12 Preview 5 In the 4.12.0 release, we currently have a user on the Answerhub who experiences this crash: https://answers ...
Using the Get Walkable Slope Override node in a Blueprint results in an unclear error message when trying to compile the Blueprint. ERROR MESSAGE: The direction of Return Value doesn't match the ...
In a Mac environment with where a MacBook Pro 15" retina display is used in combination with a larger 25" display "traditional resolution" the menus will drop down as expected on where the editor is ...
Changing IsTickableInEditor to false does not prevent an object from ticking while in editor mode. ...
Implemented interfaces are not added to the list of assets to nativize when the blueprint class that implements them is flagged for nativization, saved, and compiled. This results in a package failu ...
When editing the texture parameter of Material Isntacne using Editor Utility Widget, the old texture is linked with the SoftReference. When change the texture parameter in Material Instance Editor, ...
When building very large textures (such as virtual textures) we allocate very large intermediate buffers for compression at full 4 channel float precision. For a 64K texture this can be 64GB in siz ...
Tracks that don't support multiple rows, can still have sections pasted on top of each other, which can lead to unexpected results. ...
Reproduced 3/3 times. Issue did not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed a Regression. ...