[CrashReport] ULevel::GetWorldSettings() - UMaterialInstanceThumbnailRenderer::Draw

Tools - Aug 29, 2017

This is a common assertion that has occurred since at least 4.14 and affected nearly 100 users. The callstack is similar to [Link Removed], which was marked fixed for 4.14. User DescriptionsUndoi ...

Compile warning/error in the FUpdateCollisionResponseHelper destructor

UE - Simulation - Physics - Dec 15, 2017

It has been reported that when building with Visual Studio 2017 version 15.5.1, a warning/compile error is shown in BodyInstanceCustomization.cpp: warning C4287: '<': unsigned/negative constant mism ...

Physics replicates incorrectly on the Client-Side on sloped surfaces

UE - Simulation - Physics - Jul 30, 2019

Replicated objects don't behave correctly on the client-side on slopes when not sleeping. By placing two cubes on one another and slightly rotating the bottom one to create a very gentle slope, the ...

setting Simulate Physics and Set Actor Location And Rotation in code causes crash on project load

UE - Gameplay - Feb 19, 2015

If an actor's Simulate Physics and ActorLocation/Rotation properties are set in code the editor will crash immediately upon launch / debug in VS. ...

LIVE: Print string not working when nav mesh bounds volume information is pulled up

UE - AI - Nov 12, 2014

After place a Nav Mesh Bounds Volume into a level, launching the game and pressing the [ ' ] key to show information about the Nav mesh the print string stops working. If the User closes the game w ...

A Pass-by-Reference function input cannot accept a reference to Self

UE - Gameplay - Blueprint - Dec 30, 2014

A Pass-by-Reference function input cannot accept a reference to Self. Workaround: Cast from Self to the desired class and use that for the function's input. ...

[CrashReport] UE4Editor_LandscapeEditor!TSharedPtr<SWidget,0>::ToSharedRef() [sharedpointer.h:794]

UE - LD & Modeling - Terrain - Landscape - Jul 13, 2017

This is a common crash affecting users in 4.16. Additional information is not currently available. User DescriptionsAt the time I was using the landspace sculpt tool with fairly normal settings. ...

[CrashReport] UE4Editor_Persona!TSharedPtr<IEditableSkeleton,0>::ToSharedRef() [sharedpointer.h:794]

OLD - Anim - Jul 13, 2017

This is a common crash affecting users in 4.16. User DescriptionsHit undo a bunch of times after re-opening a skeletal mesh where I was trying out painting cloth max distances. Source Context ...

Read IAP information node causes hang if connection is disconnected

UE - Platform - Mobile - Jan 15, 2016

May 26 19:54:33 A6240 UE4Game[384] <Warning>: [2016.05.26-23.54.33:457][801]LogHttp:Warning: didFailWithError. Http request failed - The Internet connection appears to be offline. [Link Removed] 0x7 ...

[CrashReport] UE4Editor_DetailCustomizations!`FBrushDetails::CustomizeDetails'::`2'::Local::OnClassPicked() [brushdetails.cpp:172]

Tools - Aug 29, 2017

This is a common crash that has occurred since at least 4.15 and affected more than 100 users. The callstack shares some similarities to [Link Removed], which was not resolved. User DescriptionsGo ...