This is a regression. Tested in //UE4/Release-4.27 CL18319896 Add World Rotation applied to a Static Mesh simulating physics behaves erratically. ...
Values changed to an inherited Struct variable in a Child Blueprint will be kept after compile, but any not changed will be set to 0s. ...
To have a Particle System use an Emitter Delay Range that is chosen on each loop of the emitter, you must have under Duration, Duration Recalc Each Loop set to True. ...
Non local players cannot hear opponents footsteps and other various notifies, however, other sounds such as gunfire, etc. are present. Regression: User reports this issue is not present in the 4.8 ...
If the Restart Game function is called in blueprints or code then the editor will crash when exiting PIE [Link Removed] ...
Widget appears to take focus on mouse up and this appears to have functioned differently in earlier versions ...
Hide softkey feature in Galaxy S8 leads to severe lag/freeze when trying to insert character into textbox in UMG. This feature is updated for Global version(Mali) for now(7/24/17) So you might need ...
Looks like this behavior was working as expected until 5.1 Preview 2 ...
We use the hierarchy bias to override actions within subsequences. We can do that for transforms and control rigs, but the visibility track doesn't seem to obey the same rules. Attached is a video o ...