Also occurs in 4.16 Tested on iPhone6S+_4982 OS: 10.2.1 and tvOS 10.2 ...
When the Get Class Defaults node contains a struct pin, breaking the struct causes the resulting pin to read "StructName_StructVarName". This causes the blueprint to fail to compile if the pin is u ...
User would like to be able to set justification at runtime for multi-line text boxes. Currently only "Get justification" is available in blueprints ...
Surfaces are getting washed out or over brightened when using a Cubemap on a Skylight in VR. Tested 4.15.2 - 3416026 : Does not occur 4.16. p2 - 3415565: Occurs ...
While testing in KiteDemo - //UE4/Release-4.16 CL 3420042 in Binary – trying to find the limits of the Caution: Out of Bounds UMG, I found a way to glitch under the map. You must go all the way dow ...
If a component contains a GUID property, and that component is added to a Blueprint in the Editor, that property is not fully generated for instances of the Blueprint. Only the first part of the GUI ...
Back ground blur causes crash on iphone 5 (NOT iPhone5 c or iPhone5 s ) ...
If a binary engine is generated from a source build on Linux, attempting to create a code project / add code to a BP project will fail to compile properly. ...
One idea was to add an option to Slot node to 'keep alive' the input pin, to avoid re-init like this. ...
Looks like this is a problem where the Actor is Duplicated due to constructions scripts running. Later, when the duplicate is destroyed all of its components will call RemoveOwnedComponent as they'r ...