Specific to the Blueprint Construction Script, Local Variables cannot have their value set in the Editor, because the "Default Value" section of the Details tab will never appear. This only affects ...
This has been tested internally using an editor utility widget yielding the same results. That small project is attached. BoundingObjectTest. 1) Open the project 2) Run the Editor Utility Widget ...
Source UDN [Link Removed] & [Link Removed] & [Link Removed] We need to produce a docker image that contains latest bundled installers for 5.5.2 (or 5.5.3?). ...
When Material layer visibility is toggled on the Parent Material in a Material hierarchy, only the Parent’s layer visibility is affected, the children are not. Saving the Parent material has no effe ...
The built-in class "UMaterialEditingLibrary" provides various editor scripting functions related to creating and editing materials and material instances. One of these functions, UMaterialEditingLib ...
Swarm Coordinator in 4.8.1/2 is not distributing light builds across accessible agents. If you have and open a Coordinator included in the 4.7.6 build of the Engine, Coordinator is distributing cor ...
Calling Add Angular Impulse on BeginPlay causes the editor to crash. Workaround: Adding a short (.01s) delay after BeginPlay prevents the crash. Regression: No, crash occurs in 4.11.2 as well. ...
Landscape brush not visible when landscape material uses World Position Offset. Update: Brush also not visible when landscape material uses displacement. Tested in Binary 4.10.2 from launcher. ...
Ease node not considered Pure function but has no exec pins. This causes a warning to appear within the compiler results as seen in the attached image. Regression (yes) issue (does not) occur in 4 ...