Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...
Placing Grid3D_Gas_Explosion into a level then packaging the level for windows will crash the packaged project. The package will give an error that it crashed while loading and quit. This does not ...
The user is getting a consistent error which does not allow him to open projects in 4.8 and 4.9. Five reports from user's machine produce identical callstacks: Bugg 66074: [Link Removed] ...
Disabling Leap Motion plugin from your game and packaging it causes an error to occur. This also occurs on: 4.10.0-2680506 ...
EDL may have some issues that are very hard to reproduce that's why we should disable it by default in 4.15.2. We will re-enable it in 4.16 ...
The quick feedback message bubble is missing from the editor. It is also missing in asset editors as well This is a regression from 4.16.2 ...
In 4,15, we can use button for swap paint Color and erase color. But, in 4.16 and 4.17, it disappeared ...
check(0) is used in UpdateComponentCount () of LandscapeEditorObject.h. This looks like an intentional check, but there is a possibility that the user may mistakenly select it. ...
Affects VR Preview in Editor Reproduced in 4.18.3 CL 3832480 and 4.19 P1 CL 3837072 ...