Child Animation Blueprint that inherits a Layer Interface can have the Layer Interface added a second time

UE - Anim - Runtime - Anim Blueprints - Mar 28, 2022

Child Animation Blueprint that inherits a Layer Interface can have the Layer Interface added a second time giving the impression changing the layers within the child will override them for the child ...

Lighting Channels do not work with Forward Shading

UE - Rendering Architecture - Materials - Mar 28, 2022

When use Sequence Camera Shake Pattern, Level Sequence occurs error

UE - Anim - Sequencer - Mar 28, 2022

When I apply the Sequence Camera Shake Pattern to a Sequencer's camera, I get an error when playing it. ...

Context menu defaults to "!=" node instead of boolean "Not" node when searching for not from a boolean

UE - Gameplay - Blueprint Editor - Mar 25, 2022

Context menu defaults to != node instead of Not node when searching for Not from a boolean. User Note: The issue here is that in almost all cases you want the "NOT Boolean" node rather than the "No ...

[MetaSounds][Sine Generator] - Ensure in MetasoundEnum.h

UE - Audio - MetaSounds - Mar 25, 2022

Live Ensure seen in Crash Reporter. Crash Reporter Link: [Link Removed] Hit 13 times by 4 users.Ensure condition failed: Converted [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\Metasound\Source\ ...

Example 1.3: Constraint Profiles animation not working in ContentExamples

UE - Content - Content Example - Mar 25, 2022

This bug does not occur in //UE5/Release-5.0-EarlyAccess or in Release-4.27 making it a regression.  This also occurs in //UE5/Main  ...

Left Clicking a menu that contains an option with a submenu will cause the submenu to close while hovering its options

UE - Editor - UI Systems - Mar 25, 2022

If a menu has an entry that is a submenu, and that submenu has entries in it that are also submenus, then the entire menu will close when left clicking the submenu button instead of hovering it. So ...

Dynamic Inset Shadows are not casting shadows on Skeletal Meshes

UE - Graphics Features - Mar 23, 2022

Dynamic Inset Shadows are not casting shadows on Skeletal Meshes where previously they did. ...

gismos is not rendered correctly in editor with vulkan on mobile preview

UE - Rendering Architecture - RHI - Mar 23, 2022

Crashes when server travel during voice chat talk

UE - Online - Mar 23, 2022

The VoipListenerSynthComponent created by the voice chat will try to be released by the GC after the server travel because it has previous levels and references, but the referenced level does not al ...