[MetaSounds][Sequencer] - Inputs don't update or clear unless the Audio Track is deleted and readded

UE - Audio - MetaSounds - May 13, 2022

Inputs in Sequencer don't update when a MetaSound is changed or if the Sound on an audio track is changed to a different asset. The Inputs cannot be added or removed manually. This leads to the user ...

Engine crashes when building GPU Lightmass in large scenes

UE - Graphics Features - May 12, 2022

Engine crashes when building GPU lightmass in larger scenes. This does not occur on smaller maps like the Unreal Engine Templates. I was able to reproduce this issue in CitySamples SmallCity map. T ...

Screen Space Reflections have a visible lag on opaque materials compared to transparent/additive materials.

UE - Graphics Features - May 10, 2022

Screen Space Reflections have a visible lag on opaque materials compared to transparent/additive materials. See [Link Removed] ...

Ensure tripped: "Template Mismatch during attachment."

UE - Gameplay - Components - May 5, 2022

Imported FBX or USD tree - visually missing geometry when converted to Nanite

UE - Graphics Features - Nanite - May 3, 2022

When the static mesh tree (brought in thru USD/FBX) is converted to Nanite - the tree thins, or rather visually thins - the thinner branches and/or leaves do not render in the viewport and go missin ...

References to external actors are not removed when a data layer is deleted

UE - World Creation - Worldbuilding Tools - World Partition - Apr 21, 2022

Data layers still contain references to external actors when they are deleted. ...

VirtualHeightfieldMesh shadow issues

UE - Graphics Features - Apr 19, 2022

A UDN reported ensure being encountered with VirtualHeightFieldMesh rendering on UE5. Those ensures remain an issue on 5.1 (UE5/Main) as of CL 19779838. [Link Removed] Attempting to repro on PC, th ...

Editing sets and maps of structures does not correctly check for duplicates

UE - Editor - Workflow Systems - Apr 12, 2022

Customer created a custom DataTable with a TSet Property and saw the behavior of allowing duplicate elements within the TSet, which is not allowed. See TSet Documentation for more information. This ...