When the code for a custom trigger volume is changed and a hot reload is preformed, the green bounds of the volume disappear and the volume can no longer be interacted with. The bounds do not reapp ...
After creating a class based on Trigger Volume, adding an instance of the custom class to the viewport does not show the green bounds of the volume until after the editor is closed and restarted. T ...
Noticing that there is no scrollbar for Structures UI. This happens for the Structure and Default Value sections. When adding a new variable you see scrollbars appears for a second before disappear ...
A licensee reported one of their map crashes on open when they tried to migrate from 4.12 to 4.14. There was no crash in 4.13. This seems to be caused by a certain BP actor that adds InstancedStat ...
If forward shading is enabled and shadows are disabled, adding an actor with a SceneCaptureComponent2D and static mesh to the viewport will cause the editor to crash. Regression: Yes - this crash o ...
Creating a new custom plugin in the root location of a drive results in the project being unable to open or build. An error message appears that states that the plugin was found in two locations, an ...
When a variable of type AssetID is set to an asset on another level, the reference to the second asset is lost after reloading the project if the second asset is renamed. Regression: No - this beha ...
A root motion controlled character would travel further than they should when both EnableUpdateRateOptimizations is on and a.URO.ForceAnimRate is set above 1. Changing "Root Motion from Montages On ...
Cannot clear a Post Process Anim Blueprint after assigning one ...
Node Comments don't appear until the node is scrolled over after it is entered This is a Regression. It was working in 4.13.2 but broken in 4.14. User Description: BP node comments hidden until m ...