Infrequent WaitingTask->IsCompleted crash related to FNiagaraSubmixListener closing QAGame -game Unsure if related to [Link Removed] it was spawned from a group of oodle crashes and this is distinc ...
Sequences in sub-levels only fire events in the persistent level. I don't know if they're expected to be firing in all levels or just the sub-level ...
This is a top 10 crash affecting many users. It is believed it may be related to the auto listen / reimport feature. The callstack shares similarities to past tickets, such as:[Link Removed][Link R ...
The drag-onto-category operation is assigning the prettified category name, not the actual category name, resulting in variables that are not actually in the same category, even though they appear t ...
When placing a Scene Capture 2D with an assigned Render Target Texture and using a movable Skylight the editor will crash. [Link Removed] ...
Having an actor in the level with a child actor component, replacing it with another copy of itself, and deleting the copy results in a Child Actor remaining in the world outliner, which cannot be d ...
User is experiencing his PC running out of memory when he does large move/copy operations in the content browser. There are a few issues with this process. The first is that attempting to drag any ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Class != NULL [Link Removed] [Line: 965] Source Context: 95 ...
This is a longstanding crash that occurs with low frequency, but has affected over 200 users. One user describes that this occurred while packaging a project, although other users have not provided ...
Repro Rate 3/3Note: Step 3 in the steps to reproduce can take 2+ hours. When trying to do a quicklaunch for Windows platform in step 11 of https://testrail.it.epicgames.com/index.php?/tests/view/1 ...