UPDATE This issue no longer reproduces on driver versions 580.88 and higher. City Sample game crashes immediately upon opening with a NVIDIA 5080 with the latest drivers as well as some previous dr ...
Setting "Is Enabled" via the animation timeline in UMG does not appear to work at runtime ...
A crash occurs when starting either the Landscape Painting Mode or Landscape Sculpting Mode tutorials. It crashes even if a landscape is already in the level. This is similar to [Link Removed], h ...
If you disable Support PointLightWholeSceneShadows and try to place a point light in a level the editor will crash. Current work around is put shadows to low from engine scalability settings. Wor ...
Setting the Emitter Time module with an emitter that is not set to loop will result in an incorrect render of the particles past the emitter duration. Emitter Duration set to 3 seconds:[Image Remov ...
Some reset to default buttons not appearing for UMG Appearance. This seems to only affect the Categories like Brush, Style or categories under Style like Normal/Hovered. Individual properties rese ...
The scrollbar no longer remains anchored to the bottom of the Output Log while more lines are propagated during the packaging process/ Regression: this does not occur in previous versions of the En ...
This is only occurring on Mac and only in OSX 10.12. This is also a regression from 4.13 Right clicking in the dock, Show all windows, and selecting the game window does NOT fix the issue. Runnin ...
Dialog Subtitles display out of order or disappear when called to the screen. The users reporting the issue believe this could be due to the priority of the Sound Waves conflicting with one another ...