Comment bubbles above comment boxes no longer have an option to pin/unpin comment bubbles. This functionality allowed users to choose whether or not to show the comment bubble, which was useful for ...
Masked Materials have become more expensive in 4.13 and internal builds than in 4.12. Images attached for demonstration along with test map using the bush prop from starter content. Tested with ...
Generated from CrashReporter Error Message: Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMisc.cpp] [Line: 475] Pure virtual function bei ...
This appears to be a general crash when a SingleLayerWater material is assigned to a Nanite Mesh. ...
When running GenerateProjectFiles.command on Mac from a folder with a space in the nam, the folder structure is read incorrectly. This leads to the .command file failing when trying to set up Mono ...
If a procedural foliage volume attempts to use the "target layer" feature and resimulate while encompassing a landscape proxy, the editor will crash. Frequency: 3/3 Crash Report: [Link Removed] ...
Destroy Component node does not destroy decals when called. ...
The Top Down template TopDownController has Block Input enabled by default. This is potentially confusing for new users not aware of this difference. Note that due to [Link Removed], testing this r ...
In 4.14 Preview 1, assets imported from Blender 2.77a flip material elements, causing materials to appear incorrectly once placed in level. Regression (yes) issue (does not) occur in 4.13.2 ...