When attempting to run the attached Project submitted from UDN, it will crash on launch. If Vulkan support is disabled, the Project will run as expected on Quest. This issue DOES NOT appear to repro ...
Child windows created as part of the editor startup process won't have a title. This happens because the native window hasn't yet been created when we set the title in FTabManager::RestoreArea_Helpe ...
The outer cone angle will not have a default track created for it when it's added as a default property in the project settings. This seems to stem from the property having a setter function, and be ...
Retarget source doesn't affect DDC key, so it causes incorrect result. Changing the anim sequence DDC key generation to include it fixes this issue. ...
Geometry cache section will crash in PostLoad when track is copied. See UDN for alternative repro steps and more info on attached repro project. ...
DataTables exported to JSON in editor (UDataTable::WriteTableAsJSON, accessible by right clicking a data table and picking export to json) that contain variables with spaces or other outlawed charac ...
Uniform sampling of static meshes for GPU emitters does not work. ...
This is caused by FLightmassMaterialProxy doesn't have GetStaticParameterSet() function. (FMaterial::GetStaticParameterSet() is called.) It can be fixed by adding the following function to FLightma ...
This issue occurs in Skeletal Mesh depending on the model when Skincache is enabled and affects the rendering. ...