Crash trying to delete an actor after undo/redo adding a component

Tools - Feb 1, 2017

Not a regression as it occurs in 4.14.3 ...

Crash on 5.7 when running with the Vulkan RHI and async compute

UE - Rendering - Architecture - RHI - Dec 4, 2025

Making this a placeholder for now. Will fill out the description asap ...

Material Editor Crash on Parameter name that is shared in Material function

UE - Rendering - Architecture - Materials - Aug 30, 2023

Crash when entering PIE after modifying BP child actor component

UE - World Creation - Worldbuilding Tools - World Partition - Nov 13, 2024

Assert crash when playing Groom Cache with Card Mesh LOD

UE - Rendering - Graphics Features - May 29, 2026

Playing a Guides Groom Cache while Card Mesh LOD (Guide-Based) is active causes an assert in RunHairStrandsInterpolation_Cards when the renderer switches to Card LOD. Assert location:Plugins/Runtim ...

Crash when changing the AnimNotifyState property after moving the AnimNotifyState range added to AnimMotage

OLD - Anim - Jul 5, 2019

NotifyStateClass may be nullptr when AnimNotifyState and AnimNotify swap occur in NotifyTrack. Workaround: SAnimNotifyPanel.cpp void SAnimNotifyPanel::OnPropertyChanged(UObject* ChangedObject ...