Cloth mesh reverts back to original painted mesh after editing Tested: 4.23.1 CL#9631420 4.25 CL#10730208 ...
The new 'UncookedOnly' module type that was added in 4.24 is not visible to Blueprint nativization, and thus it does not know to exclude these module types from the generated Build.cs file when they ...
A replicated actor placed in a map with a negative scale value becomes inverted when scrubbing a replay. ...
UDN user reported a performance hit on Mac with the latest Hotfix release when the user is interacting with the editor either through keyboard or mouse input. This performance hit is noticeable whe ...
Duplicating a possessable object binding in Sequencer causes a new sub track added to the existing possessable with a missing binding. It's unclear what the behavior should be here, as duplicating a ...
d:\unreal\unrealengine-4.24\engine\source\programs\enterprise\datasmith\datasmithsketchupexporter\private\DatasmithSketchUpCamera.h(7): fatal error C1083: Cannot open include file: 'SketchUpAPI/geom ...
Upon creating a new Synth Component C++ Class in Unreal 4.24, the compiler will fail to compile with a Linker error. ...
Get overlapping components/actors is not fully populated with initial overlaps by BeginPlay in 4.24, like they were in 4.23 ...
Sequencer rounds when converting time ranges to frame number ranges, which can cause one frame gaps. If an event falls on that gap, it will not be triggered. ...