Attempting to pass an array of interfaces into a UFUNCTION will fail at compile stating "cannot convert argument 1 from 'TArray<ElementType,FDefaultAllocator>' to 'const TArray<TScriptInterface<IInt ...
When using a line trace under a landscape it no longer registers a hit on the underside. REGRESSION? Yes Worked 4.13.2 CL 3195953 Broken 4.14.1 CL 3224400 ...
Array inputs in Blueprint Interface results in compiler note- "No value will be returned by reference. Parameter 'NewParam'. Node:" Bug reproduced in 4.16, 4.17, and 4.18 ...
Set Add and Map Add nodes no longer return the boolean (bool would return true if item was added to set, false if it already exists in set) ...
Angular limits do not display in the viewport of the animation Blueprint Screenshots attached show expected verses results Issue does not occur in 4.18.3 Also a problem for FN: [Link Removed] ...
The voice engine starts before it is ready. FOnlineVoiceImpl::StartNetworkedVoice is called prior to VoiceEngine->RegisterLocalTalker() in FOnlineVoiceImpl::RegisterLocalTalker(). This leads to the ...
Translucent materials with "Apply fogging" disabled will be affected by volumetric fog. Found in 4.19 CL# 4033788, 4.20 Preview 5 CL# 4173640, and 4.21 ...
The Android app stops capturing audio on the second loading. Tested in 4.19.2 (CL - 4033788), 4.20.1 (CL - 4239966), 4.21 (CL - 4243265) ...
Child Actors do not replicated properly to clients when running a project using the "-game" commandline argument. This does functionality does work properly in PIE and in a cooked build however. Re ...
Specific to the Blueprint Construction Script, Local Variables cannot have their value set in the Editor, because the "Default Value" section of the Details tab will never appear. This only affects ...