When opening Effects.umap from Content Examples in Standalone Preview or Mobile Preview, it'll crash. ...
Any value that is set for Peripheral Vision Angle Degrees in an AI Perception component's Sight config is doubled. This does not occur with the PawnSensing component, which is inconsistent behavio ...
Getting an object from an array at a certain index and then using the Remove Item node causes the entire array to be wiped. Found in 4.10 Preview 4. Reproduced in 4.9.2 binary and Main CL 2752291. ...
No additional ticks appear on the timeline when you zoom in Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...
update-desktop-database (desktop-file-utils package) may not be installed (and it is not installed by default on servers). Setup.sh fails in that case currently. ...
Adding a retarget source to a skeleton would create a hard reference from the skeleton to the mesh(retarget source mesh). ...
AudioComponent generated by SpawnSoundAtLocation is can't destroy with DestroyComponent. When AudioComponent is generated, "AudioComponent-> bAllowAnyoneToDestroyMe" must be "True". ...
If StepIn is performed on a module for which the Interface function is not defined, a crash will occur. ...
Ensure occurs when the user exits PIE after debugging a blueprint and stepping into a blueprint function library. ...
This issue is in the operation of World Outliner. If it attach another actor to the actor, even if you deleted folder that existed before, the folder will exist after restarting the editor. If it mo ...