Crash opening multiple UMG assets

UE - Anim - Sequencer - Aug 3, 2016

Possible crash reimporting destructible assets

UE - Simulation - Physics - Destruction - Jan 20, 2017

This won't always happen, but the call in ImportDestructibleMeshFromApexDestructibleAsset to LODModel.ReleaseResources(); will enqueue render commands to release the resource, but the call after tha ...

Cross compiler crashing with custom expressions

UE - Graphics Features - Dec 5, 2016

This looks like a bug with shader pipeline compilation and custom expressions. ...

[CrashReport] Linux Crash in FActiveSound::GetWorld()

UE - Platform - Linux - Aug 11, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: SIGSEGV: invalid attempt to write ...

DWG file crashes ODA translator

UE - Editor - Content Pipeline - Datasmith - Importer - Oct 23, 2018

Maybe an issue with the file as eDrawings cannot open it. ...

Distro GearVR package crashes on open

UE - Platform - XR - Jun 20, 2019

Since this is a shipping/distro build and the device must be unplugged from the machine to be used in the hmd, I am unable to get logging. Will try with developer mode on. The following warning is ...

Crash when diffing a blueprint with circular dependency

UE - Gameplay - Blueprint Editor - Oct 28, 2019

Crash when changing "MaximumTextureSize" in "LeaveExistingMips" state

UE - Editor - Content Pipeline - Import and Export - Dec 2, 2019

No problem with 4.22.3 ...

Crashed when selecting a class for a property in BP

UE - Gameplay - Blueprint Editor - Dec 5, 2020

Crash when opening the static mesh editor

Tools - Jan 26, 2021

We have been unable to get an internal repro so far, however we have had quite a few reports from the community reporting this issue. One user also stated this happens when migrating a project over ...