VS2015 redists are not part of our standard redist install (because their update prereqs on Windows 7 and 8 make them virtually impossible to package in), so applocal install is required. ...
Crashes from 4.14.2 Binary are not populating in Crash Reporter website - [Link Removed] This is not the case in P4 builds. This is a regression from 4.14.1 ...
Note This is a low frequency 1/3 times attempted. I could not accurately reproduce this crash. Based on crash reporter, this never happened in 4.14 so this is a regression ...
The emissive value influences how a mesh decal material appears in the shader complexity view mode. The value of 1 will register as white and .5 is pink. ...
There were some font regressions in 4.16 that we've since fixed (CL# 3456916 and CL# 3425681). These are affecting live users so we should get them into the next 4.16 build. ...
When using Cast Hidden Shadow in splitscreen, the shadow from your character has severe shadow artifacts. This has been observed in 4.18.3 as well as 4.19.1. ...
Android Volume input events have stopped triggering in 4.20 Tested on Pixel XL (8.0) Also occurring in Main at CL 4309299 ...
Cloth mesh reverts back to original painted mesh after editing Tested: 4.23.1 CL#9631420 4.25 CL#10730208 ...
Rect light does not use its assigned source texture on MAC OS. Tested in: 4.23.1 CL#9631420 4.25 CL#11062379 ...
Console history is saved correctly in 5.1. The cause is input.ini in EnhancedInput and InputDebugging added in 5.2. Removing these files are a work around. ...