Uniform folding is not working with material parameter collections along with one additional unnecessary instruction generated. Found in 4.22 CL# 7053642, 4.23 CL# 8386587, 4.24 CL# 8748719 ...
You can't export FloatCurves as .csv or .json. You can reimport as .csv or .json. Found in 4.24.2 CL#10758860 Reproduced in 4.23.1 CL#9631420, 4.25 Main CL#11318998 ...
Restart Player at Transform inside of GameModeBase leaves the character unpossessed when called. Repro Rate: 4/4 Tested in //UE4/Release-4.27 @ CL#18319896 and the player character successfully re ...
Editor freezes and stops responding on selection of Blueprint Components; Requiring the editor to be forced closed. Repro Rate: 4/4 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue di ...
A user has reported that the Splash screen for Mobile games does not last as long as it did in previous versions, resulting a longer black screen before the initial map loads. Regression?: Yes This ...
Crash is caused by incorrect cast to display ActorComponent in viewport (gizmo used to move it should not be present) ...
In the event graph of a newly created Blueprint, in the "All Actions for this Blueprint" window brought up by right clicking the grid, the window will close by pressing "X" in the text field, instea ...
If you include UMG in your project and deploy to an HTC One, the project will crash on the device. Tested this on multiple devices (Galaxy S5, HTC One, NVIDIA Sheild tablet) Monitor logs are atta ...
When toggling on the "Use Small Tool Bar Icons" under the User Interface settings, the button options that sit directly under the Colors, Weights, and Textures options in Paint mode disappear. Thi ...
Attempting to paste a task that contains decorators does not paste it near the mouse location, and pastes it off screen instead. Found in 4.11.2 binary. Reproduced in 4.12 Preview 4 binary and Main ...