A licensee has reported that Timeline nodes that are set to replicate do not have the replicated node decorator added, which would be seen on other nodes and variables that are replicated. Please re ...
Can't save level that has landscape layer material when moving level asset. It look like regression,because it can save level asset in 4.19. This issue occur also that moving "Landsacape" level as ...
As of 4.20, ENABLE_NAN_DIAGNOSTIC is now enabled in all Debug configurations. However, this does not work well with the TransformNonVectorized that is used on platforms like android. If this combina ...
HLOD state is not cleared when moving to a scene without HLOD so primitives may read the state from the old scene and incorrectly cull objects. The safe fix is to clear the HLOD state maps when the ...
Resizing the Editor from 3 out of the 4 corners causes a flicker effect on the Editor window. The bottom right corner works normally but the other corners causes flickering. Link to video example: ...
In the editor, vertex information can be painted on static meshes that are part of a blueprint. When testing by playing in “Selected Viewport” the painted vertex information is correctly saved and d ...
Disabling Bluetooth Controller support for Android also causes the Back button of the navigation bar to not work properly, as the input event does not fire when it is pressed. Regression?: No This ...
Using the Fill Data Table form CSV File node causes a crash when in a packaged project. ...
When this issue occurs printing out the addresses of each item in the array shows that elements 2 and 3 have the same address, so for some reason the second element's value is being overridden by th ...
If a Media Player's "On End Reached" event is present in a Level Blueprint, even if it is not being used, packaging the project will fail. An error is thrown and a callstack is given. Please see the ...