Crash in Acquire/Release UGoogleARCorePointCloud.

UE - Platform - XR - Mar 21, 2018

Crash with package version with SetActorLabel.

UE - Foundation - Core - Cooker - Apr 25, 2018

Since SetActorLabel does not correspond to packages, cook wants errors or warnings. ...

Crash when enabling Edit Mode

OLD - Enterprise - Aug 3, 2018

Crash in MaterialInstance when deleting a layer

UE - Graphics Features - May 4, 2021

Repro from licensee here - [Link Removed] ...

Integrat PhysX crash fixes

UE - Runtime - Simulation - Aug 24, 2021

Sqlite plugin crash on iOS

UE - Platform - Mobile - Aug 26, 2021

Crash when duplicating a skeletalmesh in runtime

UE - Editor - Content Pipeline - Asset Build - Jun 20, 2022

Crash in FPrimitiveSceneProxy::UpdateInstances_RenderThread in CitySample

UE - Rendering - Architecture - May 5, 2022

The following check fails occasionally: check(InstanceCustomData.Num() == (NumCustomDataFloats * InstanceSceneData.Num())); I was not able to narrow down more precise repro steps, but it appears t ...

Crash with SceneCapture DepthPrepassOptimization enabled

UE - Rendering - Architecture - May 22, 2026

Rare crash in FWidgetAnimationState::OnStopped

zComponent - Archive - Jun 22, 2026

The FWidgetAnimationState::OnStopped delegate is getting created when the widget anim state is being destroyed and then queued to be executed later. Something is happening between the queue and the ...