Crouching on the Server is not replicated to the Client while the Server character is moving. Reproduced in 4.7.6, 4.8.0, and Main (//depot/UE4/Promotable-CL-2591224) ...
Build: 4.4.2-2289767 Description: If a user makes changes to a landscape then saves the project, the landscape will appear smoothed until another change is made. Repro: [Reproduced Internally] 1. O ...
If a user preforms the following order of a events it can cause an interface to becomes impossible to remove. Create actorCreate interfaceAdd interface to actorCreate child based on actorOverride th ...
Render Target is displayed across the client and server. Render target should only be displayed on the player and screen that spawns the actor. Note: Turning visibility off for the render target w ...
When using a print string to print out changing values in a single line of execution. The result that is printed out is not always accurate. ...
Setup described in UDN post: parent tree: root - selector - run behavior task subtree: root - sequence - custom BP task with just print string repro: print string message (engine tick) is showing u ...
Importing the attached Fly.obj crashes the editor on OSX. Does not occur in Windows 7. Crashreport: 435809 ...
Blueprint notifies do not show up in Personas Add Notify menu if the c++ class they inherit off is marked as abstract This is because the list of valid notify classes we cache is filtered by the Ab ...
If the user moves the pivot point for the 3D widget component the widget can no longer interact with. ...