We should update the SCC right click menu to match the content browser, standard menu in the CL window for consistency and to reduce duplicated code. https://github.com/EpicGames/UnrealEngine/commi ...
Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. No memory leak occurs when watching a new blank Actor BP, which implies the root cause ...
Regression: Tested in UE5/Release-5.0, this issue also occurs meaning regression is no. The Niagara System appears to jitter whenever a force is applied after the Rotate Around Point module. If the ...
Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. It's only in packaged & quick launched builds that this occurs; PIE works as normal. ...
The debug drawing for ASmartObjectSubsystemRenderingActor is always enabled during PIE or non-shipping game builds. This leads to a blue debug box being drawn at all slot locations for every SmartOb ...
Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. It's only through the Details panel that this happens; Geometry Collection visibility can ...
Reproduced 3/3 times. Issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. ...
NOTE: I have been unable to repro this locally, but the crash is because of a null de-reference so we can at least add that to fix up the issue for them. ...