SSGI doesn't function properly using Vulkan

UE - Rendering Architecture - RHI - Jan 20, 2020

Screen Space Global Illumination appears really dark when using the Vulkan RHI on Windows and Linux. This behavior is also present in a Shipping build. This was reported and tested on 4.24.1 (CL-1 ...

Oculus Touch Menu Button Input Not Received When Set In Action Mapping

UE - Platform - XR - Mar 9, 2020

The left menu button on Oculus Touch doesn't have it's input received when it is assigned to an action mapping. This looks like it stopped working after SteamVR was integrated into the engine. Foun ...

Cannot copy and paste cloth config parameters

UE - Simulation - Physics - Character - Apr 23, 2020

Copy/pasting cloth configs used to be possible in 4.23. It then got broken in 4.24 (crash) with the introduction of changes required for the new physics engine. In 4.25, the config evolved to a Map ...

Volumetric Cloud + Sun ghosting artefacts around a static cube

UE - Graphics Features - Feb 3, 2022

Video of the issue here - [Link Removed] 4.27 and 5.0 seem to display slightly different outcomes. In 5.0 the sun only appears very close to the cube, whereas in 4.27 is can appear a bit further ou ...

Fix up IOS errors calling UI API from non-UI threads

UE - Platform - Apple - Jul 27, 2020

Hitching when scrubbing values inside of color picker in binary builds

Tools - Jul 5, 2016

Large hitching is occurring when click dragging inside the color wheel of the color picker or scrubbing RGB, HSV, and Value/Saturation sliders. I am only able to repro this issue in Binary builds. ...

FBX & OBJ Files no longer Import with their UVs Depending on Software Used

UE - Editor - Content Pipeline - Import and Export - Sep 6, 2016

Importing an OBJ file no longer imports the UVs. Test asset included for OBJ and FBX version of the same file. Added Test FBX from SketchUp Tested with: 4.12.5 CL-3039270 - Working 4.13.0 CL-31 ...

Material Panner displays unusual behavior with timeline update

UE - Graphics Features - Jun 1, 2017

A material with a panner displays unusual behavior when the value of the panner's speed it dependant on a timeline. As time spent in the project increases the speed of the material while changing va ...

Motion blur on single frames when character and camera are moving together

UE - Graphics Features - Jul 5, 2017

Motion blur on single frames when character and camera are moving together. Cannot tell what is causing this. There is no pop in the character animation and the only thing I can imagine is that th ...

Cannot paste text into Text Box in HTML5 build

UE - Platform - Mobile - Sep 14, 2017

With HTML 5 Packages you cannot use the windows clipboard to paste things into the text box. This issue does not occur with other builds of the project. This issue does not appear to be a regression ...