#ifdef and #ifndef have no affect when used in the header file of a class. Ex: #ifndef MYMACRO UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Test) float ANumber; #endif ANumber v ...
Changing the global time dilation in a multiplayer game affects the rate at which actors are considered for replication, and setting it to 0 will even cause replication to stop entirely (unless the ...
A C++ project with the name, "GearVR", will not build. This does not occur with content-only projects named GearVR. In 4.7.6 and 4.8.2, it fails during Compiling and an error message appears: Runni ...
Pressed and Normal Padding appears to have no affect on buttons in UMG ...
Fix Up Redirectors does not affect redirectors within renamed folder. ...
Foliage disappears When Using sg.EffectsQuality 1 on Standalone. ...
artists are dealing with greatly increased iteration times due to long shader compiles when working in the material editor. This has regressed over time as we add more features to the point were wor ...
Per https://udn.unrealengine.com/questions/349614/checkpieinstanceid-1-fails-when-executing-seamless.html ...
The bandwidth on the biquad loepass filter is cutting frequencies well below 20kHz when the bandwidth is 1.0. Slack convo: [Link Removed] Visualization:[Image Removed] ...
If the user creates two NavArea Blueprints (one in the content folder and the other in a developer folder) if one is inside of a developer folder then it will appear to have no affect when it comes ...