Updating project to 4.12 corrupts Additive AimOffset thumbnail, causing log spam

OLD - Anim - Jun 6, 2016

Updating project to 4.12 corrupts Additive AimOffset thumbnail, causing log spamLogAnimation:Warning: Setting an additive animation (Owen_AimOffset) on an AnimSingleNodeInstance is not allowed. This ...

Code review for potential fix for crash where Velocity contains NaN

UE - Gameplay - Aug 20, 2015

User crashed in the function "void UCharacterMovementComponent::PerformMovement(float DeltaSeconds)" due to a Velocity containing NaN. AnswerHub post details function calls that lead to where the N ...

User can click through Notifications

UE - Editor - UI Systems - Slate - Oct 27, 2015

BRANCH: //depot/UE4-Releases/4.10, but also current Main DESCRIPTION: When there is a notification up, such as launch on, the user can interact with the editor through it. *User shows video of the ...

Cursor Overlap events don't work on characters

UE - Gameplay - Sep 4, 2015

Setting up mouse over events for a character do not trigger. ...

MAC: dSYM files are included in packaging when "include debug files" is checked off

UE - Platform - Apple - Nov 13, 2015

When packaging settings are set to "Shipping" with "include debug files" checked off, UE4-Game-Mac-Shipping.dsym is still present in packaging adding a non-essential 619mb of data. ...

Typo in FBX Import Options: Skeleton Tooltip

UE - Editor - Content Pipeline - Import and Export - Jul 30, 2015

There's a small typo in the "skeleton" tooltip in the editor's fbx importer. It says "and animation" when it should say "an animation" (see attached screenshot). ...

Editor Crashes When Reloading Textures in Debug Tools

UE - Editor - UI Systems - Slate - Apr 11, 2016

Crash occurs while Playing in Editor and debugging by reloading textures. Occurs for both Mac and PC. Regression: Does not occur in UE4.10 testing on Match 3 ...

CRASH: Importing FBX

UE - Editor - Content Pipeline - Import and Export - Jan 7, 2015

Crash Report: [Link Removed] [Code] <unknown module>! KERNELBASE!RaiseException() <unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize() <unknown module>! UE4Editor_Core!FMsg::L ...

"Asterisk" is misspelled as "Asterix" in a Blueprint Node

UE - Gameplay - Blueprint - Sep 29, 2015

"Asterisk" is misspelled as "Asterix" in a Blueprint Node ...

Crash importing FBX

UE - Editor - Content Pipeline - Import and Export - Jan 7, 2015

User reporting as a 4.7 Bug, but no crash report for this bug available for 4.7. Same bug found reported for 4.6.1: Crash Report: [Link Removed] [Code] <unknown module>! KERNELBASE!RaiseExceptio ...