The Real Time Preview of Converted Vector Parameters from the Material Editor are not currently previewing in the level viewport without re-compiling the material. ...
Hovered state does not fire when "Use Mouse for Touch" is set to true. As a note this also happens in a packaged game if the setting was set to true. ...
Initializing a System parameter to a Niagara Parameter Collection data interface parameter does not work ...
Comment in crash group:I switched color and crashed Generated from CrashReporter ...
When a material instance with exposed parameters is applied to a landscape; the parameters set to a new value and then reset to back the default value, the landscape does not respect the new default ...
The M_CobbleStone_Rough Material from Starter Content needs to have all the Normal Texture Sampler Types set to 'Normal' from 'Color' ...
When having Metal Desktop Renderer ON, the project renders incorrectly and shows a coloring/lighting issue on the character's reflection. ...
Refraction does not adjust the scene depth texture, leading to a mismatch between Scene Color samples and Scene Depth samples. ...
Could not delete reference in specific level sequence. It seems to be a soft reference because it becomes a reference for pink color, but I do not know where it is being referred. ...
The fbx exporter should support material instance to export the same result has the user see in the content browser or in the level editor. ...