This is the same issue as UE-41313 but is showing up in the release branch.[2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool: /Users/Shared/UnrealEngine/4.16/Engine/Source/Runtime/Core/Pub ...
Crash on play if a BP manipulates a InstancedStaticMeshComponent by using a ClearInstances node followed by an AddInstance node. This is a blocker for the licensee. This is a regression: Working ...
This is a longstanding and common UMG crash that has affected more than 200 users since at least the 4.15 release. User DescriptionsI was working in the UI and undid several last changes in quick s ...
If a user is logged into a Steam account with between 1 and ~10 friends (Max depends on resolution, as it'll push the excess off the screen) and they open the friends list multiple times, it'll dupl ...
This is a top 10 crash affecting many users. It is believed it may be related to the auto listen / reimport feature. The callstack shares similarities to past tickets, such as:[Link Removed][Link R ...
This Jira is a continuation of [Link Removed]. This is the same callstack which users are submitting, however the other Jira eventually got specific repro steps which were verified fixed in 4.17.0. ...
The drag-onto-category operation is assigning the prettified category name, not the actual category name, resulting in variables that are not actually in the same category, even though they appear t ...
naming box collision in player character renames overlap begin event in actor calling player character ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Class != NULL [Link Removed] [Line: 965] Source Context: 95 ...
This is a longstanding crash that occurs with low frequency, but has affected over 200 users. One user describes that this occurred while packaging a project, although other users have not provided ...