Renaming a Blackboard Key removes it's references in the Behavior Tree ...
Parameters within a Material Function which have a specific Group assigned lose the group information when an Instance is created. Reproduced in 4.7 Preview 4 and Main Promotable-CL-2412886 ...
There is a relatively small number of decal actors which can spawn before all previously spawned decal actors disappear. Also Reproduced in 4.7 Preview 4 and Main Promotable-CL-2412886 ...
I have an image in a UMG that is supposed to show what is seen but a Scene Capture 2D camera that is set up in the level. This works fine in the editor (PIE), however when using the Launch button th ...
Users are unable to apply custom fonts to text in UMG. The users can place the fonts in the file location but no changes occur when trying to use other fonts (other than the default). ...
The settings .ini files for games packaged for windows appear to be getting overwritten with blank files whenever the game is run. Even if settings are added to the .ini files manually, the files be ...
Align brush vertices does not function in 4.7 preview 4. ...
A users project crashes after hitting the stop button or Escape after playing in the editor. The user is not always given a crash report. Users project can be found here: [Link Removed] ...
A user has reported that they could BSOD (Blue Screen Of Death) their computer by putting in 999999999999 as the number of pieces for the throbber widget. While I was unable to produce this on our s ...
When using the default value in a "get text size" node, the height and width return 0.0. Note: potentially returning null value as no hard value is presented to font. James: Should use same fall ...