Projectiles do not register collision components if collision is not set as the root of the actor in the components pane. ...
The collision of the cube static mesh is not blocking the character after Setting World Scale 3D while it is attached to another actor using the AttachToActor node. ...
"Enable Texture Streaming" in Render Movie Settings doesn't Enable/Disable Texture Streaming ...
When the Experimental HTML5 Networking Plugin is enable in the editor it allows for C++ classes with the WebSocketNetDriver parent to be created. Creating a C++ class of this type fails in the edit ...
Users can select ctrl + z while playing in Editor causing PIE to stop and undo last change, often freezing the editor temporarily, and sometimes causing a crash. Workaround: This does not occur if ...
"Asterisk" is misspelled as "Asterix" in a Blueprint Node ...
In a function, creating a local Pawn or Actor variable, getting it, and then converting the Get to a Validated Get will cause the editor to crash upon compiling the blueprint. Found in 4.10.2 binar ...
Enable fullscreen immersive on kitkat and above devices does not properly work on devices with onscreen buttons. ...
Noticing an issue when keying a camera and then playing back the animation it turns or spins in directions i never intended. Think we need check box for toggling Use Quaternion linear interpolation ...
Scene captures are broken on encoding devices when mobile HDR is off. ...