Viewport buttons on Mac are difficult to open

UE - Platform - Apple - Jul 17, 2015

QA REGRESSION: YesWORKING: 2616418BROKEN: 2623997 In the Mac editor, the Viewport buttons are difficult to open, requiring multiple clicks to keep the list visible. Update:QA REGRESSION: YesWORKIN ...

Light as if Static Does not persist on Minimal Default level after save and Restart

Tools - Jul 17, 2015

Loading a new project with starter content and changing the table from static to movable, and changing to light as if static, the option does not persist after save and restart. ...

Physics Constraint doesn't hold if one Component is used for constraint

UE - Simulation - Physics - Jul 22, 2015

Physics Constraint doesn't hold if one Component is used for constraint User Description: Hello, I recently updated the project from 4.7.6 to 4.8.2 and the physics constraint don't seem to work an ...

[CrashReport] UE4Editor_Engine!FInterpolateComponentToAction::UpdateOperation() [interpolatecomponenttoaction.h:115]

UE - Gameplay - Blueprint - Aug 3, 2015

Crash Report [Link Removed] Access violation - code c0000005 (first/second chance not available) This bug is distinctive in that when you return to the AnimBlueprint Event Graph from another tab/O ...

Navigation System is gathering navigation bounds too early

UE - AI - Aug 6, 2015

In GameInstance.cpp when the Navigation System is created it calls... UNavigationSystem::InitializeForWorld This in turn ends up calling... GatherNavigationBounds(); This goes through all ...

The "Release" function of a button fires off when changing focus from game to UI

UE - Editor - UI Systems - Jan 12, 2015

If the user in holding down a key and then uses the mouse to click on a button in UMG it will cause the key to fire off it's released execution. ...

Limited Number of Allowed Spawned Decal Actors

UE - Graphics Features - Jan 26, 2015

There is a relatively small number of decal actors which can spawn before all previously spawned decal actors disappear. Also Reproduced in 4.7 Preview 4 and Main Promotable-CL-2412886 ...

The Show Collision option in the Viewport does not show all collision during Simulate

UE - Simulation - Physics - Jan 30, 2015

The Show Collision option in the Viewport does not show all collision during Simulate. ...

User is crashing when transferring files from an older project to a new template

Tools - Feb 4, 2015

User is crashing when they attempt to copy files over into a new project and then load up the new project. CrashReporter: [Link Removed][Link Removed][Link Removed] Log files are also attached to ...

Character animations do not replicate when the character is attached to another actor

UE - Networking - Feb 10, 2015

Character animations do not replicate when the character is attached to another actor. Setting the other actor to Replicate and Replicates Movement does not seem to make any difference. Reproduced ...