Switching between SM5 and ES31 views in the Editor shows some small variation in landscape heights. ES31 heights are stored in the vertex with some slight lossy compression so subtle variation can ...
The screenshots below display 1920x1080pixel widget button. First one with Default DPIScaleCurve shows extra borders on the right and bottom. Next one with more precision shows no extra boundary. [ ...
Messages are not received around 1 minute into playing when using OSC blueprint plugin. Test Project: [Link Removed] User workaround: https://forums.unrealengine.com/development-discussion/blu ...
See Repro steps. Faces are selectable when either Allow Translucent Selection or Draw Brush Polys is enabled, but not when they are both enabled. ...
Crash when setting a module input to read from a new user parameter Crash does not occur when drag/dropping a User Parameter from the Parameters panel into the input, or when selecting a preexistin ...
Switch on String does not respect the Is Case Sensitive flag and will generate a compile error when there are two pins with the same name but different cases ...
Mesh's ParticleColor is not reflected in raytraced reflections Sprite Particles do not encounter this issue. ...
Using Granular Synth with Stream Cache enabled, Granular Synth will stay silent since it cannot load the sound with Stream Caching turned on. This was reported and tested in 4.25 (CL-13144385). Thi ...