Alignment problem in UMG SafeZone

I have tried to remove the parent / child relationship and display the image in the parent widget but the bug will occur anyways. ...

Paper2D Tilemap doesn't render tiles correctly when more than one layer is added.

UE - Graphics Features - Apr 3, 2019

Regression as of 4.22. When creating more than one layer in a Paper2DTilemapAsset, the tiles will not render correctly in the second layer. Please see the attached gif for an example. ...

Quit and Exit commands do not close project on Android

UE - Platform - Mobile - Apr 3, 2019

LogWindows: FAndroidMisc::RequestExit(0) does not get sent with 4.22 and 4.23. Does not occur in 4.21. ...

Rename of variables are cancelled if user clicks the variable type menu

UE - Editor - UI Systems - Slate - Apr 3, 2019

Rename of variables are cancelled if user clicks the variable type menu. This occurs if the user has not press enter yet to accept their input and then clicks the variable type menu. I also notice ...

Packaged Game Crashes When Launched with the -dx12 for Ray Tracing Features and PixelStreaming enabled

PixelStreaming - Apr 3, 2019

Packaged game crashes when launched with the -dx12 option and PixelStreaming is enabled. Found in 4.22 CL# 5660361 and 4.23 CL# 5704223 ...

Adding an entry to arrays within Details Panels automatically collapses expanded entries

UE - Rendering Architecture - Materials - Apr 3, 2019

Adding an element to an array in the Material Editor automatically collapses all expanded elements in the array. I've successfully reproduced this issue with the following nodes:LandscapeGrassOutput ...

Unable to package for Windows 64-bit while Pixel Streaming plugin is enabled

PixelStreaming - Apr 2, 2019

Packaging for Windows 64-bit with the Pixel Streaming bug enabled causes the packaging process to fail. Regression?: Yes This does not occur in 4.22 release (CL#5660361) ...

Actor to Track gets broken on Sequence saving when a keyframe is added

UE - Anim - Sequencer - Apr 2, 2019

When using Actor to Lookat and adding a keyframe to the track, the references are lost to the selected Actor when saving the Sequence. This prevents the Sequence from being saved and generates a few ...

Crash loading sublevel that had name changed when it is unloaded.

Tools - Apr 2, 2019

Updated name of sublevel leads to crash when it is about to be loaded. ...

Infinite sections when upgrading past 4.19 can be non-infinite

UE - Anim - Sequencer - Apr 2, 2019

In 4.20 movie scene sections changed how infinite sections worked, and some sections that could be infinite no longer had the capability. When converting the sections use the start and end time of t ...