Nanite mesh socketed to a Skeletal Mesh is not affected by the 'Owner No See' or 'Only Owner See'. Compared this against a regular Static Mesh. ...
This is an infrequent Mac crash that has occurred for users since 4.16. Users have not provided any descriptions of their actions when the crash occurred. There is no record of a similar callstack ...
A user has reported a crash that is occurring on his Sony Xperia Z3, https://answers.unrealengine.com/questions/667998/4161-dev-build-app-crashes-on-start-unfortunately.html The user has attached ...
This is a common crash affecting users in 4.16. The callstack is very similar to [Link Removed], which has previously been fixed. User DescriptionsTesting destruction of generated destructables. T ...
The reported behavior repros in 4.20 and 4.21, but does not repro in 4.19. Regarding the "Literal Enum" node in blueprints: When an input enum value is connected to the input pin, the output is al ...
Distortion Displacement Track is empty in a new level sequence using a distortion file witha framerate of 0. ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...
Color effects appear not to work when post processing is set to medium and the bloom intensity is set to 0 ...
Given a TMap where the value type is an instanced object: when a child blueprint is saved with modifications to the TMap, and then additional TMap are added to the parent blueprint and the child blu ...