The editor will crash after calling Move To Location on an AI Pawn that is using a DetourCrowdAIController ...
I managed to reproduce this crash either using CineCameraActors or CameraActors, with a variety of DOF settings. It seems that piloting the camera and having any kind of DOF active on the camera wil ...
The editor is crashing when a child blueprint uses a billboard in the construction script after hovering over 'apply instance changes to blueprint' from the details panel. ...
While verifying a bug for 4.15 UE-39952 , I tried to repro in 4.14.2 and the editor crashed while attempting to import the attached FBX In 4.15, the Editor does NOT crash a window pops up stating t ...
When using the shortcut Crtl+W to copy a blackboard node within a behavior tree the editor will crash ...
This is an early trending crash coming out of the 4.16 Preview. Users have not provided any additional information about this crash. This was also experienced internally by Alex.P [Link Removed] ...
If a BP function contains a Create Event node, deleting the function will cause the editor to crash when modifying any custom event of that BP. Regression: No - same behavior occurs in 4.14.3 Binar ...
[Link Removed] When you reimport a Static Mesh with an Added Material ID associated with it and in the Static Mesh Editor assign a material, the engine crashes. Also reproduced in Main Promotable- ...
In a function, creating a local Pawn or Actor variable, getting it, and then converting the Get to a Validated Get will cause the editor to crash upon compiling the blueprint. Found in 4.10.2 binar ...
Tested in: //UE5/Release-5.1 CL22346211 Crashed with Assertion //UE5/Release-5.0 CL20979098 Crashed with Assertion Crash occurs when after resuming from a Breaking Point that has been placed on an ...