When a scale box is the the first child of a container widget, setting the user specified scale to 0 will affect all other widgets in the same parent container. ...
Keyboard input appears to be ignored when trying to input text in to a widget component. The text box does not accept any keys being pressed. ...
If a widget is removed from parent and then gets added back to the screen later it will come in with a zorder of 0. ...
The Multi Line Editable Text widget's events are not firing off. The On text changed and the on text committed do not appear to be working. ...
I have an image in a UMG that is supposed to show what is seen but a Scene Capture 2D camera that is set up in the level. This works fine in the editor (PIE), however when using the Launch button th ...
Cannot change the when pressed sound for the style of a button in umg via the set style node. Reopened after the report from: https://udn.unrealengine.com/questions/273621/setting-widgetstyle-for- ...
There is an issue occurring where Widget components set as IsVariable have non-functional settings/variables. This issue occurs with multiple widget components. This does not appear to be a regressi ...
No user comments in crash group ...
Action mapping does not fire within a widget when the input mode is set to UI only ...
When adding a widget (in this case a button) to the screen the right side and bottom of the screen begin to flicker and grow extremely bright. To make sure and reproduce the issue you will need to s ...